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Classic action game Super Meat Boy gets HD remaster Super Meat Boy Again+, adding new levels and hidden content

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IT Home, November 15: developer Team Meat has announced Super Meat Boy Again+, an HD remaster of the classic Super Meat Boy, though a release date has not yet been revealed. The original Super Meat Boy began as a 2008 Flash game in which Meat Boy runs through more than 300 highly difficult levels, dodging deadly traps and wall-jumping to rescue Bandage Girl from Dr. Fetus; it was a huge success, and co-creators Edmund McMillen and Tommy Refenes went on to titles including The Binding of Isaac, Mewgenics, Super Meat Boy 3D and Super Meat Boy Forever. Team Meat describes the remaster as revisiting the classic through a nostalgic lens while adding some new content, keeping the original core experience while bringing new visuals, art assets, cutscenes and music by original series composer Danny Baranowsky, along with new levels and hidden content, in the hope of drawing both veteran players and newcomers.

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Classic action game Super Meat Boy's HD remaster Super Meat Boy Again+ announced, will add new levels and hidden content

IT Home November 15 news: Development team Team Meat has announced that it will release Super Meat Boy Again+, an HD remaster of the classic game Super Meat Boy, but the specific release date has not yet been announced.

Public information shows that Super Meat Boy originated as a Flash game released in 2008. The work tells the story of the protagonist Meat Boy traveling through dangerous levels to rescue Bandage Girl from Dr. Fetus. Players need to keep running and dodging across more than 300 highly difficult levels, using wall jumps to avoid various deadly traps.

Super Meat Boy was a huge success at the time. Co-creator Edmund McMillen subsequently launched the more popular The Binding of Isaac in 2011, and earlier this year released the Roguelike RPG game Mewgenics. The other creator, Tommy Refenes, continued to expand the Meat Boy series, releasing Super Meat Boy 3D this year and previously developing the auto-runner sequel Super Meat Boy Forever. However, the development cycle for the latter was quite long.

For this remaster, Super Meat Boy Again+, Team Meat describes it as “re-experiencing the classic through a nostalgic lens, while adding some new content.” The new game will retain the original's core experience while bringing all-new visuals, art assets, cutscenes, and music composed by original series composer Danny Baranowsky. In addition, the game will add all-new levels and hidden content, hoping to attract veteran players to revisit the classic while also letting new players experience the work's unique charm.

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