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Microsoft XBOX 25th Anniversary: CEO 夏尔马 Says Individuals Will Be Able to Master Capabilities That Once Required 'a Whole Nation's Effort'

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On the afternoon of the 12th local time, Microsoft XBOX head Asha · 夏尔马 released a memo titled '25 Years of XBOX,' hinting that generative AI may be used to assist game development in the future and reflecting on Microsoft's growth from a small startup into a company with thousands of employees. In her closing outlook for XBOX's next 25 years, 夏尔马 said many game ideas never become reality and that even completed games often fall short of creators' expectations; she argued that creation has long been limited by available manpower, funding and resources, but that this is beginning to change, with things that once required 'a whole nation's effort' soon becoming possible for one person, and future small teams or the largest studios achieving visions far beyond today's games, as Microsoft Flight Simulator 2024 has compared with the 1982 original. Eurogamer linked her remarks to generative AI, noting that 夏尔马 previously worked mainly in AI at Microsoft but has been cautious about generative AI since becoming CEO—saying she 'cannot tolerate poor-quality AI'—and that the memo suggests her earlier AI plans are beginning to emerge after months of changes including large-scale restructuring.

Translation(model translation, not the source's own text)

Microsoft XBOX's 25th Anniversary: CEO 夏尔马 Says Individuals Will Soon Command Capabilities That Once Took "the Effort of an Entire Nation"

IT之家 November 13 news: On the afternoon of the 12th local time, Microsoft XBOX head 阿莎 夏尔马 released a memo, hinting that generative AI could be used to assist game development in the future.

XBOX 25 Logo Image
XBOX 25 Logo Image

The memo is titled "25 Years of XBOX" and reviews Microsoft's journey from a small-scale company in its early days to a company with thousands of employees. What is truly noteworthy, however, is 夏尔马's outlook on the future at the end.

According to the memo's contents, IT之家 learned that when discussing XBOX's development over the next 25 years, 夏尔马 lamented that far too many game ideas never came to fruition, and even when they did become games, many failed to meet their creators' expectations. "For decades, achieving ambitious goals meant accepting trade-offs like these. We have to change that."

"Throughout human history, the scale of creation has always been constrained by the manpower, funding, and resources that could be mobilized. But that constraint is beginning to break. What once required the effort of an entire nation will soon be achievable by a single person. Game worlds that today require hundreds of developers and hundreds of millions of dollars to build will, in the future, be completed by a small team. As for our largest studios, they too will be able to realize grand visions far beyond today's games—just as Microsoft Flight Simulator 2024 has made a leap forward compared with the series' 1982 debut."

Foreign outlet Eurogamer believes that 夏尔马's statement that individuals will possess capabilities that once required the effort of an entire nation easily brings generative AI to mind. Before taking over XBOX, 夏尔马 had also primarily worked in AI-related business at Microsoft.

However, since becoming CEO, 夏尔马 has consistently maintained a cautious attitude toward generative AI. At the time, she explicitly stated that she "cannot tolerate inferior AI." In the months since, Xbox has gone through many changes, including large-scale restructuring, and generative AI has gradually ceased to be the focus of discussion.

The report notes that this memo suggests 夏尔马's earlier AI plans are beginning to show their first signs.

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The translation is machine-generated and individual terms may be off. Nothing is rewritten or cut; the original is authoritative.

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